First Impressions: Pergamon

31 May

Pergamon is a collecting game with a theme of collecting artifacts to be displayed at a museum.

Components: 1 game board, 4 wooden meeples, 1 wooden tomb raider, 24 money cards, 24 exhibition marker, 60 tiles with discoveries, 40 coins, 36 victory point markers

Overview: Players take turns bidding to see if they can dig and excavate treasure pieces that can be put on display in the Pergamon Museum.  The player who is closest to the right edge of the bidding track will get to excavate first.

After each person has a chance to excavate, then each player will have a chance to put the treasure pieces together for display.

As each person displays their treasure in the Museum they can make another piece that already exists there get less traffic.  This will cause the displays that have been there longer to have less value at the end of the game.

At the end of the game, like a lot of other games, the player who has the most victory points wins the game.

A set of rules for the game can be found at this link.

First Impressions: Pergamon has some nice components.  The game has a bidding phase, which some people don’t care for.  I have no issues with bidding games (even though I am not always good at them).

The game is played over 12 rounds and they seem to go by pretty fast the first couple times I played it.

The game board is small enough and fits well on any table.

The game has a suggested retail value of $39.99.

I would like to thank Eagle/Gryphon Games for sending a review copy of this game.




Leave a comment

Posted by on May 31, 2011 in Uncategorized


Leave a Reply

Fill in your details below or click an icon to log in: Logo

You are commenting using your account. Log Out /  Change )

Google+ photo

You are commenting using your Google+ account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )


Connecting to %s

%d bloggers like this: